Weapons description

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Weapons description

Post by Akki Niama on Mon Dec 01, 2008 1:34 am

CP-04 Attack Unit
The CP-04 was created by the Helic Republic to bolster the fire-power of its smaller Zoids. The unit consists of a pair of 250 mm beam cannons, as well as a stabiliser unit and boosters to offset the weapon's considerable weight (about 20 tons). The CP-04 is used by the following Zoids:

* Command Wolf (Replaces regular weapons turret)
* Barigator (Replaces quad SSM launcher)
* Cannon Tortoise (Replaces composite sensor mast)
* Stealth Viper (Stabilizers usually replace heavy machine cannons, which in turn are placed on the sides of the CP-04 250 mm beam cannon turret)

CP-05 Large-Bore Beam Cannon
The CP-05 is a heavy beam cannon designed to supplement the long-range fire-power of some smaller Zoids. While the cannon provides a tremendous offensive punch, the great weight of the weapon impairs the mobility of the carrying Zoid. It also includes a long-range targeting system. The CP-05 is used by the following Zoids:

* Cannon Tortoise (Replaces composite sensor mast and AA cannons)
* Barigator (Replaces quad SSM launcher)
* Stealth Viper

CP-01 Beam Cannon Set
The CP-01 set consists of a pair of heavy beam cannons and a power pack for the Shield Liger. These powerful cannons greatly enhanced the Zoid's fire-power. Mounted on the sides of the Zoid, they displaced the normal missile pods which were, in turn, moved onto the Zoid's back.

CP-06 Bomber Unit
The CP-06 unit is composed of a quartet of all-purpose missile launchers designed for use on various Zoids. In addition, it includes its own targeting systems. The CP-06 is used by the following Zoids:

* Pteras
* Double Sworder (Replaces rear beam cannons)
* Command Wolf
* Stealth Viper

CP-07 Cannonry Unit
The CP-07 consists of a single 120 mm artillery cannon with a large blast. The weapon can be used for both direct and indirect fire and packs a considerable punch. The CP-07 is used by the following Zoids:

* Heldigunner (Replaces 72 mm AA Cannon)
* Molga
* Geno Saurer (Replaces Long-Range Pulse Laser Rifles)

CP-08 Pile Bunker
A large weapon, the CP-08 consists of a pile driver that can be used in two different ways; the first as a regular spear, the second by firing off the pile driver to increase its penetration. The CP-08 is used by the following Zoids:

* Iguan
* Rev Rapter

CP-09 Booster Cannon
The CP-09 is a dual-purpose weapons system. It consists of a pair of 100 mm Beam Cannons, each with a small ion booster mounted on its back. This improves the Zoid's acceleration as well as its maximum speed. The weapon is considered to be standard issue to Redlers which otherwise lack ranged weapons. The CP-09 is used by the following Zoids:

* Redler
* Saicurtis
* Helcat (Replaces 20 mm Beam Cannons, mounts only one Booster Cannon)

CP-11 Manoeuvre Thrusters
The CP-11 was developed by the Zenebas Empire, in response to the Republic's Supercannons. The thrusters not only enabled the Iron Kong to make long range leaps and jumps, it also allowed it to suddenly shift its position; allowing the Iron Kong to evade the long-range firepower of the Gojulas, then rapidly close for the kill. The upgrade included specialised targeting system, which improved the performance of the Iron Kong's missiles, making them more accurate and better able to acquire targets on the move.

CP-12 Attack Booster
The CP-12 was developed for the Blade Liger in response to the Geno Breaker. The system consists of a pair of boosters mounted at the base of the Zoid's blades that provide it with extra speed and acceleration. The system can also be converted to act as a pair of high-powered Beam Cannons. However, it is still unsure, if this impairs the Zoid's ability to use its signature armament, as seen in the Zoids Saga series, though this is is unlikely.

CP-13 Wild Weasel Unit
The Wild Weasel unit was designed to enhance the fire-power and capabilities of the Helic Republic's main infantry Zoids. The unit consists of a powerful radar unit, as well as two pods, each mounting two pairs of heavy beam cannons. The result is a Zoid that is significantly more powerful with no loss of capabilities. The CP-13 is used by the following Zoids:

* Gunsniper
* Godos (replaces the Dual AA cannon)

CP-14 Viking Lance
The Viking Lance consists of a heavy-duty, super-hardened alloy lance designed to pierce and impale enemy Zoids. Originally designed for use underwater, the lance is effective on land. The CP-14 is used by the following Zoids:

* Hammerhead (replaces AZ2 Missile pods and 30 mm Long range beam guns)
* Command Wolf

CP-15 Assault Gatling Unit
The Assault Gattling unit is a multi-purpose unit designed to increase a Zoid's tactical flexibility. The unit consists of a pair of weapons; a 16-shot multifunction missile launcher and a 6-barrelled 35 mm Beam Gattling Cannon. The two weapons are capable of independent elevation, as well as rotation when mounted on an Elephander. Additionally, the weapon is equipped with a laser targeting system to enhance its accuracy. The CP-15 is used by the following Zoids:

* Elephander (Replaces back weapons turret)
* Blade Liger
* Sinker (mounts the Gatling cannon only)

CP-18 Impact Cannon
The CP-18 system consists of a quartet of 108 mm Impact Cannons linked to a sophisticated long-range targeting system. The system is mounted on a rotating base, and all four cannons elevate independently. The CP-18 is used by the following Zoids:

* Spinosapper (replaces Chainsaws)
* Raynos (replaces 3D Radar, though the 3D Radar can be mounted on the belly mounting)

CP-22 Dual Sniper Rifle
As the König Wolf lacked any integral ranged weapons, the Helic Republic developed a pair extra weapons systems for the Zoid. Despite its name, the CP-22 Dual Sniper Rifle is not actually a sniper weapon; instead it is a rapid-fire autocannon, albeit a long-ranged one. The weapon is considered to be vital to the König Wolf, and can be tied into its sensor goggles for targeting.

CP-23 5-Shot Missile Pod
To further supplement the König Wolf's fire-power, the Helic engineers designed a second weapons system for it. The CP-23 unit consists of a quartet of short-range missile pods mounted on the Zoid's forelegs.

CP-24 Flexible Booster
In ZAC 2101, a third party began supplying Zoids weapons to all factions in the conflict. The first of these systems was the CP-24 Flexible Booster. The unit consists of a pair of boosters on flexible mountings which increases the Zoid's speed, acceleration and mobility. It also adds either a pair of 40 mm beam cannons or a pair of AZ2 Missile Pods to the Zoid. The CP-24 is used by the following Zoids:

* Snipe Master
* Hammer Rock
* Spinosapper
* Helcat

CP-25 Active Shield
Manufactured by the same company as the CP-24, the CP-25 is an unusual system. It consists of a pair of large shields on flexible mountings. The mountings move the shields to protect the Zoid from incoming fire, increasing the unit's survivability. Additionally, several small weapons are added to the Zoid. The CP-25 is used by the following Zoids:

* Snipe Master
* Hammer Rock
* Spinosapper
* Helcat

CP-26 Omni-Directional Missile Unit
The third weapon in the series, the CP-26 unit consists of a trio of missile launchers intended for different roles. Additionally, the mounting of the weapons allows them to provide a Zoid with full coverage. The CP-26 is used by the following Zoids:

* Snipe Master
* Hammer Rock
* Spinosapper
* Helcat

Akki Niama
Rouge Zoids Pilot

Posts: 57
Join date: 2008-08-30
Age: 24

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